BFP v0.8.7 improves flow and mechanics, and adds lots of content
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BFP v0.8.7 has just been published on Patreon
Changelog:
- New actions: missionary_hold_down_undress_bottom, standing_undress_self_bottom
- Game mechanics:
- Huge internal change where it comes to the action tree and all the available action connections. I have manually gone through all the actions, properly categorized all connections into intents and standardized all the intent conditions. As such there is a lot less senseless random involved in the algorithm picking action categories. An actor will continuously evaluate their choices based on the context, and you will probably notice more CPU focus (well, except for characters with a Chaotic fighting style) and action variation. Previously unavailable connections between various actions are now accessible. Anger plays a higher role in triggering humiliation moves. For the player there are now a few more opportunities to make choices, while the CPU will take more free-flow decisions, without pausing through as many control points as before. The latter makes for a lot more fluidity in CPU v CPU matches
- Conditions for a lot of the purely random action switch events happening have been revised to take effort into account. As such, they will be affected by a character's effort being meaningfully higher than their opponent's during the action itself. If you're dominating, you won't have the opponent spring a surprise on you when it doesn't make sense. In addition, the effort bar will flash to mark the occasion when any such random event happens and the action changes.
- Added a new choice to let the opponent take the initiative, which is available everywhere the player needs to select their next action. This will result in the player regaining some stamina. At this time, this new choice is only available to the player (the CPU will never give up their turn)
- There is a chance a character will mirror their opponent's intent, and respond in kind (where possible - e.g. for ball grabbing)
- Tightened up conditions for missionary, prone and behind fuck actions. Previously they could be performed without the actor having an exposed penis and the target an exposed vagina. Now these conditions are there. Correct conditions added for the standing_bearhug_penetration_duel action
- A 'ball grab' becomes a 'pussy grab' as needed, and it now does stamina damage, in line with the groin busting actions
- Updated naming and consolidated some intent categories (you might need to check your weight map)
- Made the breast mauling animation available for smaller breast sizes
- Wearables and appearance:
- Added new armwear wearable category
- Added two variations for a one-piece swimming suit, two pairs of panties, two sets of sleeves
- Improvements to the short skirt (made slightly longer, gave it volume)
- All pants are now double sided so they're not see through from the interior
- Added more of the existing hairstyles for the male class body
- Improvements to some hairstyles (weight painting, geometry)
- Added a few facial, chest, belly and pubic hair options, as well as a few tribal face and chest paint overlays options
- Expanded some morph ranges (Cheek width, Lip height). Rotate morph added for eyebrows
- Other:
- Gallery: re-equip any removed wearables when pressing Restart
- Added {NX} and {, NX} support to the dialogue files. NX randomly selects between the actor's name and an insulting term
- Default characters updated
- Windows and Android icons added (finally)
- Fixes: fixed hide UI on TAB in gallery not working; boots UV; wrong conditions for equipping a strap-on; a strap-on would not be unhidden if unequipping bottomwear; fix Space activating the current item in the intent selector on pausing the match; a few other minor bugs and issues
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Battlefuck Pit
A sexfighting game
More posts
- Announcement concerning the Android version6 days ago
- Trial version of Battlefuck Pit (Windows) updated to v0.7.96 days ago
- BFP v0.8.6 now available for Supporters on Patreon7 days ago
- New maintenance update for the Android demo8 days ago
- The Android demo has been updated12 days ago
- v0.8.4 is now available, and a pretty major milestone21 days ago
- v0.8.3 (Windows + Android) is now available on Patreon28 days ago
- New stages, animations and dialogue in v0.8.1 and v0.8.235 days ago
- Trial version of Battlefuck Pit (Windows) updated to v0.7.4.148 days ago

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